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Editors contains: "Morales, Marco"

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  1. Amato, Nancy; Driggs-Campbell, Katie; Ekenna, Chinwe; Morales, Marco; O'Kane, Jason (Ed.)
    We present an approach for systematically anticipating the actions and policies employed by oblivious environments in concurrent stochastic games, while maximizing a reward function. Our main contribution lies in the synthesis of a finite information state machine (ISM) whose alphabet ranges over the actions of the environment. Each state of the ISM is mapped to a belief state about the policy used by the environment. We introduce a notion of consistency that guarantees that the belief states tracked by the ISM stays within a fixed distance of the precise belief state obtained by knowledge of the full history. We provide methods for checking consistency of an automaton and a synthesis approach which, upon successful termination, yields an ISM. We construct a Markov Decision Process (MDP) that serves as the starting point for computing optimal policies for maximizing a reward function defined over plays. We present an experimental evaluation over benchmark examples including human activity data for tasks such as cataract surgery and furniture assembly, wherein our approach successfully anticipates the policies and actions of the environment in order to maximize the reward. 
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  2. Morales, Marco; Tapia, Lydia; Sanchez-Ante, Gildardo; Hutchinson, Seth (Ed.)
    Quasi-static models of robotic motion with frictional contact provide a computationally efficient framework for analysis and have been widely used for planning and control of non-prehensile manipulation. In this work, we present a novel quasi-static model of planar manipulation that directly maps commanded manipulator velocities to object motion. While quasi-static models have traditionally been unable to capture grasping and jamming behaviors, our approach solves this issue by explicitly modeling the limiting behavior of a velocity-controlled manipulator. We retain the precise modeling of surface contact pressure distributions and efficient computation of contact-rich behaviors of previous methods and additionally prove existence of solutions for any desired manipulator motion. We derive continuous and time-stepping formulations, both posed as tractable Linear Complementarity Problems (LCPs). 
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